![]() this game is all about guilds and you have ignored its strength.ĭisappointing let down, lacks creativity, feels like your milking players for cash. and productions and more productions.zzzzįor example there are no quests which require guild interaction. long, slow, boring accounting for shamrocks and pots of gold. its like a mini games designed by a committee of accountants. It honestly feels like you had a few ideas, none of them really worked or were ve4ry creative, so you threw them all together in the hope it might work or be interested. its means players either miss out on druid temple upgrades or have to spend money (which incidentally feels like your only motive for this event, that's never good as it alienates players.) first time through the first town anyone who didn't know they need to save 1900 pots of gold is royally screwed. The amount of gold required to open the crates between the towns is IMO too large. ok well ill kick that off and wait an entire day just to collect 100 pots of gold. and again the quests are long and tedious. well they are quite sparse considering how many you need to get a druids temple LvL 10. either there is loads happening or your waiting for literally days as nothing really happens aside from counters increasing. and Ive switched off and gone to another game while I wait for yet another pile of shamrocks to appear. as a result its lacking imagination or creativity.Ī good amount of time is spent waiting. ![]() ![]() It feels like this event was planned for making money rather than gamer enjoyment or interest. The druid temple is a nice building with a relatively good reward for the space taken. ![]()
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